More from The Legend of Zelda: Tears of the Kingdom — all the latest on Nintendo’s huge sequel
Turns out Midgar is actually somewhere in Hyrule. An enterprising Tears of the Kingdom player has manage to craft the Sister Ray, Final Fantasy VII’s huge Weapon-destroying gun, out of an assortment of fans, wheels, treasure chests, carts, and exactly one (1) cannon.
Can somebody teach me how to do this without real-life Ultrahand?
Broke: Torturing Koroks
Woke: Torturing Bokoblins
Bespoke: Creating absurdly complex, Rube Goldberg-ian devices for the sole purpose of ruining a Bokoblin’s day.
Over at ArtReview, friend of The Verge Lewis Gordon explores the way glitches factor into the design of Tears of the Kingdom. When a game is built to be molded to the player’s will, how do you know what’s actually a glitch? Or, as he writes: “are the apparent tears in the fabric of this digital reality authored or accidental?”
[ArtReview_]
I have to cover my face whenever I see Koroks strapped to contraptions in Tears of the Kingdom because some people are maniacs. But I was delightfully surprised to see this machine cross my timeline. No explosions, no fires, just harmless, innocent fun.
The files are free, and you can find additional printing tips here — all thanks to John at 3Dprintingworld. You can buy him a beer at his Patreon.
There’s a lot to dig into in this interview with Legend of Zelda producer Eiji Aonuma and Tears of the Kingdom director Hidemaro Fujibayashi about the new game. But my favorite part is when Fujibayashi talks about the process of making Ganon hot, which started when he requested “a very cool, very awesome demon king.”
A conversation with The Legend of Zelda: Tears of the Kingdom’s creative leads


Zelda’s out! As you dig into the wide and wonderful world of Hyrule, here’s a review and a handy survival guide. You’re gonna wanna read both.

The Legend of Zelda producer Eiji Aonuma and Tears of the Kingdom director Hidemaro Fujibayashi found their way by looking to Breath of the Wild’s thrill-seeking experimenters and trusting their own ‘unconventional’ creative instincts.
The first handful of days after a big video game drops is a magical time when gaming’s best and brightest sickos devote themselves to beating the game as fast as possible.
Barely two hours after Tears of the Kingdom’s launch, a speedrunner posted a completion time of 1:34:33. Beautiful.
With Tears of the Kingdom out today, you have two choices on how to obtain the game. You can download it from the comfort of your home, or, if you live in New York, you can head on down the NYC Nintendo store and wait in this nope-ass line.
Godspeed ya’ll.






“You deserve more than the Nintendo Switch’s drift-prone analog sticks. Gulikit’s Hall Effect replacement sticks are the answer. Why not add an awesome transparent shell while you’re at it?” my shoulder devil whispered to me.
Itty-bitty wires make the task way harder than it sounds — but I don’t regret listening!


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